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setup-uv's post step failed the validate job: nothing had been cached. Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
… platforms and keeps the OCCT cache First runs of the release workflow on GitHub found portability errors that the local toolchains accept: - Apple clang 15 (Xcode 15.4) cannot capture a structured binding in a lambda (role_tags.cpp); - windows.h defines near and far as empty macros: parameters and locals named near/far/small are renamed (probes.cpp, sketch/diagnostics.cpp and the C++ tests). Checked the whole C++ tree with clang 15 + libc++ 15: no other failure. Workflow: a platforms input for dry runs, Ninja with -k 0 on Windows (all compiler errors in one run), the static OCCT cache is saved even when the wheel build fails, setup-uv without a cache where nothing is cached. Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
…source tree The validation workers put the checkout's src on PYTHONPATH first; with a wheel installed and no in-place build that imported a package without its compiled module. src is added only when it is a built tree. Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
OpenCASCADE's integration over the B-spline thread faces differs between builds at the 1e-5 level (the static OCCT of the Linux wheels against the reference's); the geometry is the same. Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
…ception per case Areas, volumes and bounding boxes of the parity tests come out of OpenCASCADE's numerical integration and optimisation, which differ between OCCT builds at the 1e-5 level. GEOMETRY_REL (ref.py) is the default of every comparison helper; counts, names, ids and strings are still compared exactly. Replaces the per-name exception for the modeled-thread areas. Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
The builders keep the first candidate angle whose Boolean is valid; which one that is depends on last-bit floating point of the helix sweep, so it differs between platforms. The angle and the topology counts it implies are dropped from the comparison. Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
…rop pieces A cut that splits the body returned only the first solid from cut_rsolid, silently losing the rest (a slot through a bar reported half the volume). cut_rsolid_list returns all pieces (empty when the body is consumed), is recorded as make_cut_rsolid_list and replays. cut_rsolid now raises when the result is not exactly one solid and names cut_rsolid_list. Tests that relied on the dropped sliver of a tangent cut use a tool that does not touch the walls. Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
Release workflow fixes, cut_rsolid_list, unified geometry tolerance (2.2.7b1)
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2.2.7b1 (beta): the geometry engine is C++ on OpenCASCADE, shipped as prebuilt wheels for Linux x86_64, Linux aarch64, macOS arm64 and Windows x86_64 (Python 3.10-3.13).
cut_rsolid_listkeeps every piece of a cut;cut_rsolidraises instead of silently dropping pieces when a cut splits the body.Notes:
docs/updates/2.2.7b1.md.🤖 Generated with Claude Code