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fix: Auto configure rigidbody based on physics mode selection #4229
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f128592
fix
NoelStephensUnity a8e6bc2
update
NoelStephensUnity 5985d07
Merge branch 'develop-3.x.x' into fix/auto-configure-for-physics-mode
NoelStephensUnity 7411f6b
style
NoelStephensUnity d5341fe
fix: scope physics mode workarounds to hybrid sessions and keep them …
NoelStephensUnity 4f90c86
fix: AlwaysRun interpolation follows transform authority, not the server
NoelStephensUnity 15a901b
Merge branch 'develop-3.x.x' into fix/auto-configure-for-physics-mode
NoelStephensUnity edfb964
docs: describe the Always Run interpolation by authority, not server …
NoelStephensUnity ed707a5
Merge develop-3.x.x into fix/auto-configure-for-physics-mode
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@@ -86,6 +86,13 @@ To convert a hybrid object back into a prefab that uses only one package, remove | |||||||||
| > [!NOTE] | ||||||||||
| > Unity might prevent you from removing a **GhostObject** or **NetworkObject** component while the GameObject has `GhostBehaviour` or `NetworkBehaviour` components that depend on it. Remove the dependent components first. | ||||||||||
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| ## Mixed mode objects and physics | ||||||||||
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| To avoid visual anomalies, NGO automatically adjusts some Rigidbody settings based on the **Physics Run Mode** of the `NetcodeConfig` asset: | ||||||||||
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| - **Always Run**: In a session that has hybrid prefabs, non-hybrid NGO prefabs with a NetworkRigidbody and a 3D Rigidbody have the Rigidbody's **Interpolate** value set to **Extrapolate** on the authority instance and to **None** on all non-authority instances. The authority instance is the server or host for a server-authoritative NetworkTransform, or the owner for an owner-authoritative one. The value follows authority when ownership changes, and the original value is restored when the instance despawns. | ||||||||||
| - **User Controlled**: Hybrid NGO prefabs with a NetworkRigidbody have **Full Tick Smoothing** set to **Disabled**. | ||||||||||
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| ## Additional resources | ||||||||||
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| - [GhostObjects in Unity Netcode](https://docs.unity3d.com/Packages/com.unity.netcode@latest?subfolder=/manual/ghostobject/ghostobject.html) | ||||||||||
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