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mrdoob
three.js
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Comfortable display density
Compact display density
Replace custom scenes with GLTF files for AO, GI, SSR, and SSGI scenes.
#35161
·
bhouston
opened
Oct 22, 2026
Contributor
·
·
1
LightProbeGrid: Faster multi-bounce (and default examples to use multi-bounce)
#35145
·
bhouston
opened
Oct 21, 2026
Contributor
·
·
·
r187
6
TSL: Add color morphing.
#35141
·
Mugen87
opened
Oct 21, 2026
Collaborator
·
·
·
r187
3
Manual, LLMs: Add starter project.
#35138
·
tomayac
opened
Oct 21, 2026
·
·
5
PMREMGenerator: Prefilter with compute shaders on WebGPU.
#35130
·
DennisSmolek
opened
Oct 21, 2026
·
·
·
r188
6
Lightmapper: Add Radiosity Algorithms
#35124
·
zalo
opened
Oct 20, 2026
Contributor
·
·
2
RenderContexts: Add the camera type to the state key.
#35123
·
arodic
opened
Oct 20, 2026
Contributor
·
·
·
r187
1
2
Mesh: Add .setDrawRange, support shared scene geometry
#35112
·
donmccurdy
opened
Oct 20, 2026
Collaborator
·
·
·
r187
2
ShadowNode: Compile shadow pipelines in compileAsync().
#35092
·
bangarusaivivek
opened
Oct 19, 2026
·
·
5
CompressedTextureLoader: Return cube maps as cube textures.
#35084
·
arodic
opened
Oct 18, 2026
Contributor
·
·
4
TSL: Fix external variables being generated twice when used in a branch.
#35067
·
sunag
opened
Oct 17, 2026
Collaborator
·
·
·
r187
3
Texture: Add CubeArrayTexture.
#35053
·
bhouston
opened
Oct 16, 2026
Contributor
·
·
9
GTAONode: Add bent normals and directional specular occlusion aka GTSO
#35052
·
bhouston
opened
Oct 16, 2026
Contributor
·
·
4
ReflectionProbes: Box-projected local reflection probes for WebGPURenderer
#35046
·
bhouston
opened
Oct 16, 2026
Contributor
·
·
·
r187
1
10
BatchedMesh: Use a min-heap for available ids.
#35038
·
cherenkov
opened
Oct 16, 2026
Contributor
·
·
3
Support WebXR DirectRenderPipeline on VisionOS
#35028
·
AdaRoseCannon
opened
Oct 15, 2026
Contributor
·
·
18
Materials: Add
envMapDiffuseEnabled
#35017
·
AntonPieper
opened
Oct 15, 2026
·
·
·
r187
1
15
LightMapper: Diffuse light baker, works with Light Probe and VXGI
#34991
·
bhouston
opened
Oct 13, 2026
Contributor
·
·
·
r187
14
WebGLRenderer, WebGPURenderer: Add bias to double-sided shadows.
#34946
·
mrdoob
opened
Oct 10, 2026
Owner
·
·
2
WebGPURenderer: Batch static point and spot lights in a world-space grid
#34931
·
mrdoob
opened
Oct 9, 2026
Owner
·
·
·
r187
11
ColorManagement: Remove ExtendedSRGBColorSpace
#34914
·
donmccurdy
opened
Oct 8, 2026
Collaborator
·
·
·
r187
9
TSL: Build before-nodes of
Fn()
calls and unassigned VarNodes.
#34874
·
HEOJUNFO
opened
Oct 8, 2026
Contributor
·
·
1
2
LightProbeGrid: Only sample the last grid that contains the fragment.
#34798
·
mrdoob
opened
Oct 5, 2026
Owner
·
·
2
HTMLTexture: Support the Chromium 155+ HTML-in-Canvas API changes
#34732
·
ewewraw
opened
Oct 1, 2026
Contributor
·
·
1
WebGPURenderer: Share node builds between structurally identical materials
#34693
·
gkjohnson
opened
Sep 28, 2026
Collaborator
·
·
4
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